Ultimate CAPCOM Showcase Sydney
Ultimate CAPCOM Showcase in Sydney, Australia.
Wednesday the 1st of February 2012
Oxford Art Factory, Darlinghurst NSW
Seth Killian (CAPCOM USA)
Hiroshi Matsuyama and Kazuhiro Tsuchiya (Asura’a Wrath)
Mike Jones (Resident Evil: Operation Racoon City)
Games on show:
Street Fighter X Tekken, Asura’s Wrath and Resident Evil: Operation Racoon City
The night started perfectly on time, with doors opening right at 7pm. Names and ID’s were checked at the door and raffle ticket numbers were given out as people entered. The line was quite long, extending out along the sidewalk of Oxford St.
‘Waiting out front of Oxford Art Factory, before the doors opened.’
In the main room there were a number of systems set up, as well as a stage and bar. A total of about twelve television sets, along with playstation systems, were operating in the main room, with about eight of them playing ‘Resident Evil: Operation Racoon City’ and the other four ‘Asura’s Wrath’.
There were two classic arcade cabinets that filled the area connecting the main room with the side room which housed a total of three systems running ‘Street Fighter X Tekken’. This room was constantly full of people and it was quite difficult to get your hands on a controller. Fortunately, I arrived early and was able to get a turn after about ten minutes of waiting.
Resident Evil: Operation Racoon City
Operation Racoon City plays very similar to many Resident Evil games, but seemed a little more fast paced and action orientated. I died after about ten minutes, but this was mostly because my team were all almost dead when I was given the controller and soon after i got ambushed, I died.
Operation Racoon City had nice, tight controls, as well as great visuals and is looking to be a game that helps fill the void while we wait for Resident Evil 6.
‘Resident Evil: Operation Racoon City, as well as the presentation screen at the back of the stage.’
Street Fighter X Tekken
The first game I played was easily the most popular and most promising. I played two rounds of ‘best two out of three’ and got my ass handed to me. I started my first match with Cammy and Ryu who played very similar to their characters from Street Fighter 4, but with some noticeable differences, such as switching out and simpler combos. During the second match, i stuck with Cammy, but replaced Ryu with Law from Tekken. Law played very differently to the regular Street Fighter characters, but I seemed to do well with him, winning my only match while using him.
‘The three screens set up with Street Fighter X Tekken.’
Neither Pac-Man nor Mega Man were present during the demo, but all the other characters were playable.
Asura’s Wrath is shaping up to be an interesting addition to Capcom’s roster. The game incorporates a lot of different play styles and it was difficult to get an understanding of the story or progression of the game due to the demo like nature of my preview. During about ten minutes of playing I experienced a number of quicktime sequences, interesting cutscenes, a level where the main character is flying through the air destroying airships (similar play style to Star Fox 64) and of course, action style gaming.
There was a quick speech by Seth Killian, who then introduced the other people in attendance. After this, Hiroshi Matsuyama and Kazuhiro Tsuchiya came out on stage to ‘wave’ hello and show off some hand drawn artwork that was then given to a number of people who’s raffle numbers were drawn. After this, Mike Jones came out to say hello and complement Australia for its ‘Awesome Beer’.
‘Introduction by Seth Killian’
‘Hiroshi Matsuyama and Kazuhiro Tsuchiya showing off their artwork.’
‘Mike Jones (Resident Evil: Operation Racoon City).’
After about twenty minutes, all the people who were dressed up as Capcom characters were asked to come out on stage, and were given some cool Resident Evil and Street Fighter t-shirts. The remaining shirts were then given out by drawing more raffle numbers.
‘Those who dressed up were asked to come up on stage.’
Also, there was a Street Fighter X Tekken tournament, with the winner receiving an arcade cabinet, but I had left before the tournament was over.
All in all, it was a great night for people to try out three of Capcom’s upcoming titles, win some free stuff and meet some of the people behind these upcoming games. Here’s hoping that this isn’t the last time we see an event such as this.
‘A photo of me meeting Seth Killian from Capcom USA.’
Written by Michael Villalon for ‘The VG Island.’