Video Game Music of the Week - 286


Thunder Blade (Arcade)

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Tracks:
Thunder Blade, Burning Point, Type II

Composer(s):
Koichi Namiki


Thunder Blade is a third-person rail shooter that was released for arcade systems in 1987. The game received numerous ports for various systems, with a 3D version releasing on the Nintendo 3DS in Japan.



Thunder Blade
The
Thunder Blade soundtrack features a very unique selection of music. The titular track, Thunder Blade, is one of the two main background music tracks. The theme contains many different melodies and sounds that only loop rarely.




Burning Point
This track is the games Boss Theme. Boss Themes in games are often fast, heavy and/or frantic. However, what this theme lacks in raw power, it makes up for in pure funk bass lines, clever-free flowing melodies and diverse percussions.




Type II
This is the games second of two main background themes. This theme in particular is quite different to the previous two and features a more slow and methodical delivery. The bass guitar is yet another stand out instrument in the theme, offering one of the songs most interesting elements.






Written by - Michael Villalon for ‘The VG Island’.

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Video Game Music of the Week - 285


Galaxy Force II (Arcade, Sega Mega-Drive/Genesis)

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Tracks:
Beyond The Galaxy, Defeat, Take Back, Alone Fighter

Composer(s):
Koichi Namiki
Katsuhiro Hayashi


Galaxy Force II is a Sega arcade game that originally released in 1988 under the name of Galaxy Force. Galaxy Force II is more so an updated version of the original game, as opposed to a sequel.



Beyond The Galaxy
The
Galaxy Force II soundtrack features five true stage themes, and this is the first of those, making it the games most well-known theme. While this theme is relatively slow in comparison to the action style of the game, it is the songs intricate progression of it's theming that allows it to stand out.




Defeat
The slap bass that plays throughout Defeat is the songs greatest asset. It delivers the funk sound that many 80's and 90's Sega games produced during the important era of the medium.




Take Back
Take Back is yet another stage theme in Galaxy Force II. The song features more wilder and sporadic elements than some of the other tracks found in the game.




Alone Fighter
This song plays towards the end of the game, showing a more intense side to the soundtrack. It is more of a melody focused theme that feels a bit more meaningful in its delivery.





Written by - Michael Villalon for ‘The VG Island’.

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Video Game Music of the Week - 284


Age Of Empires II: The Conquerors (PC)

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Tracks:
Pork Parts, The Bovinian Derivative, Pudding Pie

Composer(s):
Stephen Rippy
Kevin McMullan


Age Of Empires 2: The Conquerors is an expansion to one of the most beloved Real-Time Strategy games every released on the PC. The expansion was the only addition to the game until 2013, when the HD version of Age Of Empires II received another expansion. Two more expansions have also been released since then.



Pork Parts
This track delivers a very steady melody that creates a relatively tense feeling. It expresses notions of the unknown and is a really great introductory theme to the ideas presented in the game and the series.




The Bovinian Derivative
This song is yet another slow-moving theme that focuses on atmosphere building. The string instrument that appears just before the halfway mark plays the songs most ominous section of music, also being the songs only true core melody.




Pudding Pie
This song begins with another mysterious section of music that introduces the themes slow melody. This melody itself repeats a few times, managing to deliver a feeling of being surrounded by the unfamiliar.






Written by - Michael Villalon for ‘The VG Island’.

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Video Game Music of the Week - 283


Age Of Empires: The Rise Of Rome (PC)

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Tracks:
Tangon Alpha Brava, Polyester Jammy, Medieval Melody Mix, Mean

Composer(s):
David Rippy
Stephen Rippy


Age Of Empires: The Rise Of Rome is an expansion to the smash PC game Age Of Empires. The add-on featured a completely brand new soundtrack, that then replaced the games original music, making it feel entirely fresh at the time of its release.



Tangon Alpha Bravo
There is a unique diversity and authenticity in the
Age Of Empires: The Rise Of Rome soundtrack. Although this is present in most of the series itself, its diversity truly shines in this specific soundtrack, and song.




Polyester Jammy
The guitar and wind instrument are the two shining sounds found in this track. There are some unique percussions and other various instruments and sounds that assist in delivering a very distinct track.




Medieval Melody Mix
This track is very much a percussion based theme that features a notable plucked string instrument, standard string instrument sound and a consistent xylophone progression.




Mean
After the songs intro, an authentic string instrument delivers an almost chilling opening melody. The song features various different moments of music, making it one of the soundtracks most diverse themes.






Written by - Michael Villalon for ‘The VG Island’.

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