Video Game Music of the Week - 329

Gunhouse (Various)


Children's Sport, General Supplies, Today's Commotion, Hale and Hearty


Gunhouse is a part puzzle, part strategy game developed by Necrosoft Games that released on the PlayStation Mobile in 2014. Since then, it has come to iOS, Windows Phone, PlayStation Vita and now, Nintendo Switch.

Children's Sport
This track has great momentum from the get go. Its diverse percussions and distorted bass are the songs main driving forces, and the themes broad range of instrumentation and sounds are a key element in its exciting sound.

General Supplies
This song is a very funky, bass driven theme that features some synthesised sounds. The moments where the bass and percussion play alone give the song a great sense of character.

Today's Commotion
This theme starts off simple enough, but as the song moves on, it's clear that there are many different sounds at play that help achieve a song that always feels progressive and never dull.

Hale and Hearty
This track begins with a very heavy and distorted sound. The track features a very mechanical vibe with its numerous synthesised sounds. There are moments in the song where all the instruments cut out for a very brief second, this gives the song a heavier feel when the instruments cut back in at the same time.

Written by - Michael Villalon for ‘The VG Island’.


Video Game Music of the Week - 328

Professor Layton and the Last Specter (Nintendo DS)


Last Specter, Luke's Door, Final Boss

Tomohito Nishiura

Professor Layton and the Last Specter is the fourth game in the Layton series, however it is set earlier in the timeline of Layton games, being the first canonical game.

Last Specter
The title track to
Professor Layton and the Last Specter features a touch more funk than previous songs in the series, but it's almost immediately noticeable that the track fits into the Layton series style that the games have since become known for.

Luke's Door
This track is a fun theme that features many of the European sounds that are found littered throughout the series. There is a swing feel to the percussions and its theme.

Final Boss
This Final Boss theme plays during the end of the game, but being a Layton game, it works very different to how you may expect a boss battle to work. It plays during the last round of puzzles that all feature a sense of tension, which the song helps amplify.

Written by - Michael Villalon for ‘The VG Island’.


Video Game Music of the Week - 327

Professor Layton and the Unwound Future (Nintendo DS)


Searching For Clues, Memories, The Towering Padoda,

Tomohito Nishiura

Professor Layton and the Unwound Future, also known as Professor Layton and the Lost Future is the third entry in the Layton series. While it is the last game is the first trilogy, it is actually the sixth game chronologically speaking.

Searching For Clues
This theme track plays while journeying throughout the town as you solve puzzles and inquire about the games larger mystery. It really sums up the games overall sound, and still feels very much like a Layton theme.

This is a very peaceful theme that solidifies some of the games story moments. The games composer, Tomohito Nishiura, is capable of jumping from very upbeat themes to these more poignant tracks quite seamlessly.

Towering Pagoda
The Towering Pagoda is a large building in the game that Layton and his companions travel through, solving multiple puzzles along the way. It's a slightly menacing building and as such, its theme features a mix of this menacing idea, with the very European sounds of the Layton series.

Written by - Michael Villalon for ‘The VG Island’.


Video Game Music of the Week - 326

Stardew Valley (Various)


Stardew Valley Overture, Spring (The Valley Comes Alive), Fall (Raven's Descent), Winter (Nocturne Of Ice)

Eric Barone

Stardew Valley is a multiplatform Farming Simulation game that was developed solely by one individual Eric Barone, known also as ConcernedApe. The game was immediately loved by fans and reviewers, and was applauded for breathing new life into a genre that as has recently felt stale.

Stardew Valley Overture
This theme is the title screen track and really combines the feeling of a dawning new day and a players imminent session of play. These two ideas combine to really showcase why Stardew Valley is such a vigorously fun game.

Spring (The Valley Comes Alive)
This is one of the themes that plays during Spring time, which is the first season experienced in the game. During this time, players go from being curious during their initial hours with the game, to deeply invested in their newly established farm. It is a very fun theme that builds with its early castanets, and diverse instrumentation.

Fall (Raven's Descent)
The theme tracks that play during Fall take a sharp turn from what is expected from the music of Spring and Summer. The themes are more reserved and feature light, almost mysterious elements that help define the Fall theming.

Winter (Nocturne Of Ice)
As expected, Winter (Nocturne Of Ice) features a plethora of water, cold and ice-like sounds to create its very immersive feeling. You can almost feel the light snow flakes and brushes of cold air when you hear the delicate theme. The tracks melody that appears in the second half is almost magical in its sound.

Written by - Michael Villalon for ‘The VG Island’.