Video Game Music of the Week - 295

The 7th Saga (SNES)


7th Saga, Overworld 1, Overworld Battle, Port City, Overworld 3

Norihiko Yamanuki

The 7th Saga is a Japanese role-playing game that released in 1993 for the Super Nintendo in Japan and North America.

The 7th Saga
This short track is the initial title screen song to the game. It features quite a soothing theme for an opening to a large adventure style game, that perhaps has more meaning to the player once they finish their initial journey through the game.

Overworld 1
This is one of the many Overworld, or background music themes, that are found in the game. The games soundtrack as a whole does a very good job at creating a unique sense of adventure in a fantasy style world, while maintaining a very individual style to its themes.

Overworld Battle
This tremendous action piece is the games standard battle theme. As opposed to the previous two songs, this one most certainly delivers a more intense and exciting theme with its brilliantly diverse melody and various other percussions and sounds.

Port City
This song accompanies the Port Town area of Bonro. Its another more calm song in the soundtrack, which is to be expected due to it's partnered setting.

Overworld 3
This song is another of the games Overworld themes. Just like many of the other songs found in the game, it has many soothing qualities with a mild focus on a breezy melody.

Written by - Michael Villalon for ‘The VG Island’.


Video Game Music of the Week - 294

Metroid Prime 2: Echoes (GameCube)


Title Theme, Torvus Bog, Submerged Ruins, Sanctuary Fortress, Vs Emperor Ing B

Kenji Yamamoto

Metroid Prime 2: Echoes released in 2004 and is the follow-up to the 2002 game Metroid Prime. The series continued to be scored by composer Kenji Yamamoto, who also worked on the original Metroid Prime.

Title Theme
This track is the initial Title Theme song to
Metroid Prime 2. It has a very noticeable, space-like melody that marks the tracks high point. Yet the theme still features various cinematic elements such as a great initial build up, awe-inspiring choir chanting, and memorable musical peaks.

Torvus Bog
This theme continues to show the otherworldly elements present throughout much of the games visuals and sounds. It features some ambient elements, with less of an emphasis on a core melody.

Submerged Ruins
This track is based on the Brinster Underground Depths theme from Super Metroid. It's mysterious and remarkably eery, being one of the most atmospheric themes in the game.

Sanctuary Fortress
The games notable electronic sounds are more-so expressed in this theme. The pulsing rhythm-track plays throughout the entirety of the song, with a softer melody playing over the top during certain moments.

Vs Emperor Ing B
This song is a final battle theme track that is certainly one of the games more intense and memorable pieces. It plays hard and heavy during certain sections, while maintaining some of the types of sounds that are found throughout other sections in the game.

Written by - Michael Villalon for ‘The VG Island’.


Video Game Music of the Week - 293

Metroid Prime (GameCube)


Tallon Overworld, Chozu Ruins, Phendrana Drifts, Data Selection/Credits

Kenji Yamamoto
Kouichi Kyuma

Metroid Prime released in 2002 for the Nintendo GameCube and was a distinct departure from the visual style of the previous games. It cleverly took the core gameplay of the original 2D titles, and brought it into a 3D world, seamlessly.

Tallon Overworld
Tallon Overworld is a great comparison theme that shows the series' evolution from the original game. It takes the
Brinstar Theme from the first Metroid, and creates a very atmoshpheric, yet familiar tune.

Chozo Ruins
Chozo Ruins is the first major area in the game and its theme track has a thin layer of mystery surrounding its sound. Interestingly, the Drum Beat in the song does not play in game, until Samus has defeated the Plated Beetle and regained her Morph Ball.

Phendrana Drifts
The Phendrana Drifts is an ice-themed area in the game, and as such, its theme plays on this environmental setting. It's a very diverse, evolutionary song that features numerous stand out moments.

Data Selection/Credits
This track plays during both the initial Save Selection screen and final Credits segment. It's one of the games most notable themes for those two reasons, and really captivated players from before they even begun their adventure.

Written by - Michael Villalon for ‘The VG Island’.


Video Game Music of the Week - 292

Gargoyle's Quest II: The Demon Darkness (NES)


Assaulted Etruria, Desert Sittem, Breager's Castle, Living Legend

Yuki Iwai

Gargoyle's Quest II: The Demon Darkness is in fact a prequel to the Game Boy title, Gargoyle's Quest. The NES game released in 1992, with a Game Boy version of the game releasing in Japan only.

Assaulted Etruria
The games soundtrack is immediately more melody-focused than its predecessor. The previous games soundtrack excels at delivering a very dark and despair-filled atmosphere, while the games NES prequel delivers a more varied selection of tracks.
Assaulted Etruria is a fast, action track that still contains some of the atmospheric elements found in the original Gargoyle's Quest.

Desert Sittem
Desert Sittem is one of the games notable locations. The track features a really cool melody with an almost hazy element to its background sound that helps in creating the desert theming.

Breager's Castle
Gargoyle's Quest features a track titled Breager's Castle, but this version of the song found in Gargoyle's Quest II is an entirely different song with an entirely different sound. This track is yet another fast theme, with its constant melody play and creative bass riff.

Living Legend
Living Legend is the games final ending theme. The upbeat track is very different to the other songs found in the game, which is an almost consistent characteristic of NES ending themes.

Written by - Michael Villalon for ‘The VG Island’.


Video Game Music of the Week - 291

Gargoyle's Quest (Game Boy)


Intro, King Palace, Hell Field, Breager's Castle

Harumi Fujita
Yoko Shimomura

Gargoyle's Quest released on the Game Boy in 1990. The game is an action-platformer that was followed by an NES prequel. Yoko Shimomura did some minor work on the games soundtrack, who is now the lead composer of the Kingdom Hearts series and was also recently the lead composer on Final Fantasy XV.

The introductory song to
Gargoyle's Quest shows the games dark theming quite well with its limited 8-bit sound.

King Palace
This track is a very melody focused theme. In fact, the melody itself is quite varied, changing from section to section slightly.

Hell Field
This slow and almost disheartening song is the games overworld theme. It's an odd choice in some respects, but is an important element in the games unique delivery and lasting appeal.

Breager's Castle
This stage theme begins immediately before a quick change into the songs main melody. There is a classical style element to it that solidifies the games particular setting.

Written by - Michael Villalon for ‘The VG Island’.