Video Game Music of the Week - 256


Chrono Trigger - Part 2 (SNES)

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Tracks:
At The Bottom Of Night, Corridors Of Time, Schala’s Theme, World Revolution, To Far Away Times

Composer(s):
Yasunori Mitsuda
Nobuo Uematsu


Featuring Chrono Trigger in a single VGM of the Week article simply doesn’t give the games soundtrack the attention it deserves. Composer Yasunori Mitsuda worked on most of the games music before falling ill and leaving Final Fantasy veteran composer Nobuo Uemtasu to step-in to complete the games final few tracks.


Note*
We featured Chrono Trigger in our 5th VGM of the Week article. As our podcast didn’t exist at that time, we lost the chance to feature the games soundtrack in-depth on the show because our podcast is directly influenced by the VGM of the Week articles. We are featuring the game yet again, to showcase the games music in our Video Game Music podcast, which will happen with other similar games in the future.


At The Bottom Of Night
This almost soothing song has multiple underlying notions of mystery, sadness and a touch of hope. The echoing melody is the major focus of the tune, however the string instrument and slow bass are responsible for some very important moments in the song.




Corridors Of Time
Corridors Of Time is easily one of the most distinctive themes in Chrono Trigger and is played in one of the games most important areas. The track begins with ringing bells, and throughout, it is filled with unique instruments and sounds, but continues to hold on to the ringing bell riff until the end.




Schala’s Theme
Schala is one of the games most pivotal characters, even though she is not part of the games core group of protagonists. Her role also plays an important part in the sequel, Chrono Cross, therefore making her one of the most important characters in the entire series. Her theme is very mysterious and has a certain ‘ancient’ feel to it.




World Revolution
This track is played during various action moments throughout the game. It features a very progressive melody and feel to it, becoming more intense during certain moments.




To Far Away Times
In a sense, the track To Far Away Times is a medley of sorts that also features its own unique melody that blends all the ideas and emotions found throughout the game into one extremely moving and memorable piece of music. It is the games ending theme, and a very fitting way to end one of the Super Nintendo’s greatest RPG’s.




Written by - Michael Villalon for ‘The VG Island’.

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Video Game Music of the Week - 255


Chrono Trigger - Part 1 (SNES)

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Tracks:
Chrono Trigger, Memories Of Green, Guardia Millenial Fair, Wind Scene, Frog’s Theme

Composer(s):
Yasunori Mitsuda
Nobuo Uematsu


Chrono Trigger released on the SNES in 1995 and its legacy as being one of the greatest RPG games ever made is still upheld by many today. Almost every aspect of game design came together to create one of the most memorable experiences in the medium of gaming. The games soundtrack is so extremely diverse and well-composed, being just another pillar in the games completely unique and well-crafted creation. This feature will look at the music found in the first half of the games soundtrack.


Note*
We featured Chrono Trigger in our 5th VGM of the Week article. As our podcast didn’t exist at that time, we lost the chance to feature the games soundtrack in-depth on the show, mainly because our podcast is directly influenced by the VGM of the Week articles. We are featuring the game yet again, to showcase the games music in our Video Game Music podcast, which will happen with other similar games in the future.


Chrono Trigger
As the name implies, the track titled Chrono Trigger is the main theme of the game. It has a very unforgettable melody that plays during story moments, when the games set of protagonists make very important decisions.




Memories Of Green
This theme plays on the World Map during the year 1000 A.D. As the game jumps around different time periods, the music changes depending on the year that you’re in. This theme is found during the first time period, very early in the game.




Guardia Millenial Fair
The opening moments of the game features Crono exploring the Guardia Millenial Fair, a fair that is taking place in Crono’s home town. It acts as an introductory area to the game, introducing the world, some of the games main characters and allows the player to get acquainted with the game itself. It’s an extremely fun tune that is one of the games most catchy themes.




Wind Scene
Wind Scene is yet another track that plays on the games World Map. This time during the time period of 600 A.D, which is the first alternate time period that Crono travels to in the story. Its unique string instrumental melody is the tracks greatest quality, being the star aspect of the song, allowing it to become one of the games most emotive themes.




Frog’s Theme
Frog is one of the games main characters and this track is his main theme. It is a very uplifting tune, especially during it’s opening moments. The main melody begins at about the 15-second mark with a wind instrument that has a very unique characteristic.





Written by - Michael Villalon for ‘The VG Island’.

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Video Game Music of the Week - 254


Golden Axe II (Sega Mega-Drive)

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Tracks:
Intro Theme, Ravaged Village, Castle Gates, Credits

Composer(s):
Naofumi Hataya


Golden Axe II released in 1992 and was a sequel to the original. However, this version was only released on Sega Genesis/Mega-Drive, while the arcade game received its own seperate sequel that never released on home consoles, titled Golden Axe: The Revenge Of Death Adder.



Intro Theme.
This track is the opening theme to
Golden Axe II, playing during the opening title screen and following menu. The song features a similar opening to the song Castle Gates, before heading into the main part of the theme.




Ravaged Village
This theme belongs to the first stage in Golden Axe II. It has a very similar sound to that of the previous game, also being heavily melody focused as many of the songs in the series are.




Castle Gates
Castle Gates features a pounding opening that then continues to build upon this. There is a theme that plays over this percussion, but the heavy pulsing beat is the songs major driving force.




Credits
This theme shows the differences between the original Golden Axe soundtrack and the second game. It features a level of funkiness, which is rarely present in the first game in the series.





Written by - Michael Villalon for ‘The VG Island’.

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Video Game Music of the Week - 253


Golden Axe (Sega Mega-Drive)

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Tracks:
Wilderness, Fiend’s Path, Battle Field, Death Adder

Composer(s):
Tohru Nakabayashi


Golden Axe released on Arcade systems in early 1989, and later came to home consoles with a Sega Genesis/Mega-Drive release. The game spawned many sequels and spin-offs and is one of the most well-known side-scrolling beat em up’s of the 80’s.



Wilderness
The track Wilderness is a very melody focused theme. It plays during the first stage in the game, being the major musical introduction to the series.




Fiend’s Path
This track is a very intense theme with a clear sense of forward momentum, matching the overall style of the game and its gameplay objective.




Battle Field
This track begins with a simple bass line. The songs beat is played with an emphasis on the first, fourth and seventh notes, which can be easily heard in the opening moments.




Death Adder
Death Adder begins with a very menacing opening, but it’s not until just after the 35-second mark that the theme truly comes into its own. It’s a fairly progressive theme that jolts from moment to moment, always leaving a sense of unpredictability.






Written by - Michael Villalon for ‘The VG Island’.

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