Video Game Music of the Week - 273


Grandia (Sega Saturn, PlayStation)

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Tracks:
Town Of Parm, Battle 1, At Dinner, Stand And Rise Justin

Composer(s):
Noriyuki Iwadare


Grandia originally released on the Sega Saturn in Japan 1997, but it wasn't until 1999 until the game came to English markets with a PlayStation release. The game is the first in a series of RPG titles that all share a relatively similar Battle Mechanic revolving around characters placement on a moving time bar.



Town Of Parm
The first location of the game features a very bustling and busy theme. It's slightly mechanical sound and accordion-like melody begin to reveal to the player that this particular world features a fusion of Fantasy and emerging technology.




Battle 1
The Grandia series as a whole often features multiple great battle themes. This particular version is the standard battle theme and begins with a very punchy opening that leads into various different instruments and different melodies. This diversity is essential when it comes to themes such as this that are heard often throughout an entire game.




At Dinner
This song is unbelievably catchy. The fun melody plays during moments of respite and ties certain story threads together as mild stop gaps in the games narrative. This song makes an appearance in Grandia II also.




Stand And Rise Justin
There is a certain style that composer Noriyuki Iwadare showcases through many of his RPG soundtracks. This particular song shows this extremely fun style that is found throughout this game, other games in the series, and other games in his remarkable list of compositions





Written by - Michael Villalon for ‘The VG Island’.

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Video Game Music of the Week - 265


Marvel vs. Capcom: Clash Of Super Heroes (Arcade, Various)

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Tracks:
Captain America, Spider-Man, Morrigan, Captain Commando

Composer(s):
Masato Kouda
Yuko Takehara


Marvel vs. Capcom: Clash Of Super Heroes released in 1998 and is the third entry in the Marvel vs. Capcom series, following X-Men vs. Street Fighter and Marvel Super Heroes vs. Street Fighter.



Captain America
Captain America's theme in Marvel vs. Capcom is one of the most noble tracks in the game, fitting for a character such as this. The games soundtrack features a very characteristic Capcom sound throughout.




Spider-Man
The theme song to Spider-Man is expectingly up-beat and mildly quirky. The unique Marvel vs. Capcom sound can be heard extremely well in this theme, with it's notable Jazz and Lounge sounds.




Morrigan
Morrigan's theme is very much dialled down compared to many of the other songs in the game. It features some minor Jazz elements and remains relatively smooth throughout.




Captain Commando
The theme track to Captain Commando possesses one of the games greatest melody focused themes. It begins with a very rock-centric beat and further along, features almost metal-rock elements.






Written by - Michael Villalon for ‘The VG Island’.

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Video Game Music of the Week - 252


Die Hard Trilogy (PlayStation, Sega Saturn, PC)

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Tracks:
Garage, Dulles Airport, Runway, Central Park

Composer(s):
Stephen Root
Neil Palmer


Die Hard Trilogy released in 1996 on PlayStation and Sega Saturn & PC in 1997. The game features a distinct gameplay style for each of the three Die Hard movies that the game is based on.



Garage
The track Garage is filled with many 90’s sounds and ideas. It’s electro/house style sets the game apart from the movie trilogy, with the game itself only being loosely based on them.




Dulles Airport
This track is a relatively slow theme that actually feels like an 80’s song with its unique synth sound, pacing and late-track percussions.




Runway
Runway quite clearly begins with the famous 20th Century Fox tune, paying homage to the movies distributor. The song itself though features a distorted guitar riff that repeats through most of the song and there is a brass, almost marching band sound towards the end of the theme.




Central Park
This theme plays during the Die Hard With A Vengeance segment in the game. It has a pulsing synth melody with an echoing backing that gives the theme an almost retro sound.






Written by - Michael Villalon for ‘The VG Island’.

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Video Game Music of the Week - 248


Final Fantasy IX (PlayStation)

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Tracks:
Battle 1, One Dagger Put Behind Us, Eternal Harvest, Crossing Those Hills

Composer(s):
Nobuo Uematsu


Final Fantasy IX released in 2000, just a year after Final Fantasy VIII. The game features a more traditional style than the previous two games in the series, and has some similarities with the original Final Fantasy title.



Battle 1
The Battle Theme in
Final Fantasy IX takes inspiration from early battle themes in the series. The game itself is an homage to the early games, after the wildly different Final Fantasy VII and Final Fantasy VIII.




One Dagger Put Behind Us
One Dagger Put Behind Us is a unique song on the games soundtrack. The track has a very western feel to it, mostly due to the instrumentation choice in the theme.




Eternal Harvest
This track begins with a slow introduction that builds into the themes immediate sound. Eternal Harvest’s unforgettable melody and sense of grandeur make it one of Final Fantasy IX’s most characteristic themes.



Crossing Those Hills
The Overworld Theme in Final Fantasy IX features the melody of the track Melodies Of Life, which is the games major theme song.






Written by - Michael Villalon for ‘The VG Island’.

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Video Game Music of the Week - 247


Final Fantasy VIII (PlayStation)

vgm247

Tracks:
Blue Fields, Don’t Be Afraid, The Man With The Machine Gun, Eyes On Me

Composer(s):
Nobuo Uematsu



Final Fantasy VIII is the second game in the series to release on the PlayStation, following Final Fantasy VII. The game released in 1999 and is often considered to be one of the black sheep games in the series.



Blue Fields
This track is the overworld theme in
Final Fantasy VIII and is one of the most different overworld themes in the series. It has a very calming and stress-free feeling to it.




Don’t Be Afraid
Don’t Be Afraid is Final Fantasy VIII’s battle theme and definitely belongs on a list of great Final Fantasy battle themes. It isn’t as intense as the Final Fantasy VII theme or as traditional as the Final Fantasy VI one, but is one of the series most mature themes.




The Man With The Machine Gun
Final Fantasy VIII features a side-story that plays parallel to the main story in the game. The main battle theme for these sections in the game is completely different, sounding more modern and energetic.




Eyes On Me
Eyes On Me is one of Final Fantasy VIII’s main story themes and the melody from the song s featured many times throughout the game. The track is easily one of the series’ most notable songs with lyrics.





Written by - Michael Villalon for ‘The VG Island’.

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Video Game Music of the Week - 244


Parasite Eve (PlayStation)

vgm244

Tracks:
Out Of Phase, Phrase Of Aya, Missing Perspective

Composer(s):
Yoko Shimomura


Parasite Eve is a Survival Horror Action RPG released by Square in 1998. It was the company’s first M-rated game and was based on a novel released in 1995.



Out Of Phase
This track follows a similar progression throughout the entirety of the song. There is a slight creepiness hiding under the main rhythm line of the track, and the few piano notes that appear rarely emphasis an unfamiliarity.




Phrase Of Aya
This track features duel piano melodies that play completely synchronised. The notes however are different creating a new sound out of two differentiating chord progressions.




Missing Perspective
There is an uneasiness in this track. The main theme is played by a piano-like instrument, with atmospheric backing.






Written by - Michael Villalon for ‘The VG Island’.

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Video Game Music of the Week - 243


Resident Evil (PlayStation)

vgm243

Tracks:
More Rooms, Meeting Rebecca, Long Lost Friend, Still Dawn

Composer(s):
Makoto Tomozawa
Koichi Hiroki
Masami Ueda


Resident Evil released in 1996 and is one of the most important games in the Survival Horror genre. It is the first game in a huge series that has since spawned a very successful movie franchise.



More Rooms
Eerie sounds sum up the vibe of both Resident Evil’s soundtrack and game itself. The track
More Rooms features a light but completely ominous theme that maintains a lingering creepiness.




Meeting Rebecca
This track is a soft theme found within a game full of terror. Rebecca is a supporting character in the game with an expertise in medicine, allowing for her theme to have a more calming characteristic.




Long Lost Friend
This theme is another slow song with a very soothing melody. Much like the previous song, it features a very welcome sound after the twisted themes present elsewhere in the game.




Still Dawn
This is a very surprising song found in the credits of Resident Evil. It bears an uncanny resemblance to a song titled Layla by Derek and the Dominoes. Sonic Adventure’s Emerald Coast theme also a similar sound to this theme.






Written by - Michael Villalon for ‘The VG Island’.

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