Video Game Music of the Week - 326


Stardew Valley (Various)

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Tracks:
Stardew Valley Overture, Spring (The Valley Comes Alive), Fall (Raven's Descent), Winter (Nocturne Of Ice)

Composer(s):
Eric Barone


Stardew Valley is a multiplatform Farming Simulation game that was developed solely by one individual Eric Barone, known also as ConcernedApe. The game was immediately loved by fans and reviewers, and was applauded for breathing new life into a genre that as has recently felt stale.



Stardew Valley Overture
This theme is the title screen track and really combines the feeling of a dawning new day and a players imminent session of play. These two ideas combine to really showcase why Stardew Valley is such a vigorously fun game.




Spring (The Valley Comes Alive)
This is one of the themes that plays during Spring time, which is the first season experienced in the game. During this time, players go from being curious during their initial hours with the game, to deeply invested in their newly established farm. It is a very fun theme that builds with its early castanets, and diverse instrumentation.




Fall (Raven's Descent)
The theme tracks that play during Fall take a sharp turn from what is expected from the music of Spring and Summer. The themes are more reserved and feature light, almost mysterious elements that help define the Fall theming.




Winter (Nocturne Of Ice)
As expected, Winter (Nocturne Of Ice) features a plethora of water, cold and ice-like sounds to create its very immersive feeling. You can almost feel the light snow flakes and brushes of cold air when you hear the delicate theme. The tracks melody that appears in the second half is almost magical in its sound.





Written by - Michael Villalon for ‘The VG Island’.

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Video Game Music of the Week - 280


Final Fantasy XV (PlayStation 4, Xbox One)

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Tracks:
Somnus (Instrumental), Hammerhead, Valse Di Fantastica, Omnis Lacrima

Composer(s):
Yoko Shimomura
Yoshitaka Suzuki
Tetsuya Shibata
Shota Nakama
Yoshino Aoki


Final Fantasy XV released in 2016 after a long, rollercoaster development period. The game was initially revealed in 2006 as Final Fantasy Versus XIII, an off-shoot from the last main Final Fantasy title, Final Fantasy XIII.



Somnus (Instrumental)
This track is the games title screen theme which has a very different feel to it then all previous
Final Fantasy opening tracks. The song is slow, purposeful and has a very heavy emotional punch to it.




Hammerhead
Hammerhead is an early game location that offers players a safe hub area in which they can span out from and travel to numerous different points in the fairly large open world. While many Final Fantasy games follow a similar style or progression in their gameplay and story, the soundtracks from Final Fantasy VI to XV, in particular, are all extremely unique and different, often creating an entirely new sound and atmosphere with their music. This track shows some of the more offbeat and distinct sounds found in this specific entry, bringing a sense of our own mundane world into the fantasy-ridden series.




Valse Di Fantastica
Most modern Final Fantasy titles don't feature a singular world map or travel theme. This track is one of the games many, and can be heard while simply traversing around the unique world. The song is a rich orchestral piece that has some tremendous highs with its amazing string work.




Omnis Lacrima
This song is a Boss Theme found in numerous extremely high-tense and difficult battles. Yoko Shimomura is the games composer, which you will know from her previous work as she is the long standing composer of the Kingdom Hearts series, currently working on Kingdom Hearts III. Her intense orchestral style is very noticible in her compositions and this piece has major similarities to many of the themes found in the Kingdom Hearts series.





Written by - Michael Villalon for ‘The VG Island’.

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