Video Game Music of the Week - 140

Evoland (PC)


Evoland (8-bit, 16-bit and HD), Aogai, Final Boss

Camille Schoell

Evoland released on Steam in 2013 and is a game that attempts to replicate the evolution of RPG/Adventure games. The game starts off as a very simple black and white, 8-Bit, 2D adventure game, but very quickly, the game is altered to show how adventure games have progressed and evolved. A colour palette is rewarded to the player, then things such as 16-bit tile sets and music, sound FX and random encounters are added. Later on, the game progresses into 3D, and then into pre-rendered backgrounds similar to Final Fantasy VII.

Evoland (8-bit, 16-bit, HD)
As the opening gameplay progresses from 8-bit to 16-bit and then into 3D, the background music changes as well. There are three versions to the main track titled
Evoland that are all expressed to fit with how the game evolves. These are the 8-bit, 16-bit and HD versions of the track Evoland.

The track plays during the section in the game that features pre-rendered backgrounds. The look and feel of the game at this point is very similar to the original PlayStation era of RPG’s. The background music and setting all harken back to these particular games.

Final Boss
The Final Boss theme doesn’t begin in a very clichéd way as these final encounter tracks in adventure games tend to. The track features a major string section with a harp-like instrument and, of course, a blistering distorted guitar that is a classic Final Boss Theme trope in RPG games.

Written by - Michael Villalon for ‘The VG Island’.
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