Video Game Music of the Week - 83

The Legend of Zelda: Oracle of Seasons (GBC)


Horon Village, Snake’s Remains, Dancing Dragon Dungeon, Skull Pirates’ Escape

Minako Adachi

Nintendo’s ambitious The Legend of Zelda titles for the Game Boy Colour took a page out of Pokémon’s books by creating two games that could be played in any order to deliver a unique Zelda experience. However, the differences between the two games were much more different in both their story and gameplay, as opposed to the minor differences that are found in Pokémon games. The Legend of Zelda: Oracle of Seasons featured a story that revolved around rescuing Din, the Oracle of Seasons and collecting the different essences of seasons to restore the worlds weather woes.

Horon Village
The theme to
Horon Village features a unique spin on the familiar Zelda’s Lullaby theme from Ocarina of Time. Horon Village is the central town area in Oracle of Seasons, much like how Kakariko Village is to many of the previous Legend of Zelda games.

Snake’s Remains
Snake’s Remains is the second dungeon area in Oracle of Seasons and is one of the memorable themes due to its very creepy atmosphere.

Dancing Dragon Dungeon
Dancing Dragon Dungeon is the fourth dungeon area in the game and the song is rather quite upbeat for a dungeon theme in a Zelda game. The repetitive bass melody, as well as the main melody work perfectly to create one of the most upbeat tunes in the game.

Skulll Pirates’ Escape
This theme has a prominent emphasis on the rapid snare drum beat that makes it feel very triumphant. The track differs quite a bit from other music in the game, in fact, the entire soundtrack to Oracle of Seasons feels like a very diverse product of music.

Written by - Michael Villalon for ‘The VG Island’.
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